Biography
Diarmid Campbell
Sony Computer Entertainment Europe
Diarmid Campbell grew up in Cambridge and lived there until going to university in London where he studied Pure Mathematics at Imperial College. He then returned to Cambridge where he worked as a programmer, designing signal-processing algorithms for medical researchers. In 1998 Diarmid started in the game industry working at Computer Artworks in London, designing and implementing the movement and collision systems for the PC title Evolva. He then became lead game programmer on the best-selling action/horror title, The Thing, and also on its sequel (though alas, the company folded before the game could be completed). ,,Diarmid started at Sony in 2003 as head of EyeToy R&D and has, since then, built up a research group which supplies computer vision algorithms and advice to the game teams, set up a number of research projects with Universities and played a significant role in getting Sony's PlayStation Eye camera to market.
<<back