Biography
William Latham
Games Audit Ltd
William Latham is CEO of Games Audit Ltd, which is an Operational and Technical Due Diligence Company focussing on games companies and related sectors. Games Audit clients include Banks, VCs and City Investment companies. Clients include ITI Techmedia, Add Zero Ltd and Imprimatur Ltd. William is also Running Stream Professor of Creative Technology, at Leeds Metropolitan University.
From 1993 to 2003, he was CEO of Computer Artworks Ltd, which after initially working with the Music Industry for 2 years, then focussed on producing computer games for PlayStation 2, Xbox and PC. Employing around 90 people, hit games included the award winning ‘The Thing' (PS2, Xbox, PC) for Vivendi Universal, which was a number one hit in the UK and Germany. The game is a sequel to the cult John Carpenter film of the same name set in Antarctica. Other Computer Artworks products the PC game Evolva for Virgin Interactive and Organic Art for Warner Interactive and Mattel. Other clients included Microsoft, Nokia, Atari and Sony Computer Entertainment.
Originally trained as an artist at Oxford University BFA (79-82) and The Royal College of Art MA (82 to 85). William is well known for his pioneering work with IBM (87 to 93) in evolutionary art and computing at the IBM UK Scientific Centre in Winchester. He is co-author of the book "Evolutionary Art and Computers" published in 1992 which covers the work during this period with the mathematician Stephen Todd. His award winning organic computer animated films were shown at SIGGRAPH and many computer graphics events around the world, and he had majorart exhibitions, touring the UK, Germany, Australia, Hong Kong and Japan for four years. During this period his work received much press and TV coverage and a number of IBM patents emerged from this work.
<<back