develop2008

 

Audio Track

Thursday 31st July 2008

09:10 - 09:30
The Audio Track Introduction


Speaker:

09:30 - 10:00
Can You Hear Us Now? Dolby’s New Voice Solution For Online Games


Speaker:

10:00 - 10:50
Welcome to our World 2008

10:50 - 11:00
Coffee Break


11:00 - 11:40
Audio For Multiplayer & Beyond: Mixing Case Studies From Battlefield: Bad Company & Frostbite

11:40 - 12:00
Break


12:00 - 12:30
The Deaf Leading The Blind Understanding Why Our Clients Care Less About Our Work Than We Do Is The Key To Making Them Care More


Speaker:

12:30 - 12:40
Break


12:40 - 13:20
Let there by Life: Conveying Emotion & Characterisation Through Audio


Speaker:

13:20 - 14:10
Lunch Break


14:10 - 14:40
Sonic Stories: Using The Next-Generation Mindset To Harness Creativity And Evolve The Art And Craft Of Videogame Audio


Speaker:

14:40 - 15:20
What We Might Learn From 80 Years of Movie Sound....The Storytelling Power of Sound


15:20 - 15:30
Comfort Break


15:30 - 16:10
Room For Improvement: Strategies For More Successful Game Audio Production


Speaker:

16:10 - 16:30
Coffee Break


16:30 - 17:20
The Keynote Panel: A Sound of the Future

17:20 - 18:00
Game Audio Debate & Free Beer


Please note: times and content may be subject to change.

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develop2008