2009 Speakers
Here are the speakers who spoke at the 2009 conference:
- Michael Acton Smith, CEO, Mind Candy
- Ernest Adams, Freelance Game Designer
- Aaron Allport, R&D Manager, Blitz Games Studios
- Magnus Alm, CEO, Muskedunder Interactive
- Alex Amstel, MD, Tuna
- Viktor Antonov, The Building
- Tom Armitage, Writer, Schulze & Webb
- Simon Arnold, Account Manager, Dolby Games Group EMEA
- Jason Avent, Game Director, Disney Black Rock Studios
- Paul Barnett, Creative Director, Bioware-Mythic
- Charlie Barrett, Global Business Development Director, Kalypso Media Digital
- Tahir Basheer, Partner, Sheridans
- Thomas Bidaux, ICO Partners
- Dr Doug Binks, Senior Application Engineer, Intel
- Kim Blake, Blitz Game Studios
- Dorian Bloch, Chart Track/GfK
- Lorenz Bogaert, Co-Founder, Netlog
- Phil Bourke, Tipperary Institute
- David Braben, Founder & Chairman, Frontier
- Andrew Brammall, European Sales Manager, Autodesk
- Beverley Bright, Art Manager, Bizarre Creations
- Nic Brisbourne, DFJ Esprit
- James Brooksby, Studio Head, doublesix
- John Broomhall, Chair - Audio Track, Columnist and Independent Audio Director
- Martyn Brown, Co-Founder, Team 17
- Alex Bubb, Senior Partner Manager, Games and Media, Nokia
- Chris Byatte, Director, Chillingo
- Jamie Campbell, Lead Programmer, Juice Games
- Charles Cecil, Founder and MD, Revolution Software
- Lisa Charman, Associate Producer, Ubisoft
- John Chasey, President, FinBlade, CEO, Metismo
- Limvirak Chea, Android Market and OpenSocial Leader, Google
- Jenova Chen, Creative Director and Co-Founder, thatgamecompany
- Tim Closs, CTO, Ideaworks 3D
- Jeff Coghlan, Founder and Creative Director, Matmi
- Dylan Collins, CEO, Omac Industries
- Steve Collins, CTO, Kore Virtual Machines
- Paul Croft, Co-Founder, Mediatonic
- Dan Croucher, Relentless Software
- Ed Daly, General Manager, Zoe Mode
- Michael De Plater, Creative Director, UbiSoft
- Sini Downing, Sidelines
- Stuart Dredge, Editor, Pocket Gamer
- Denis Dyack, Founder, Silicon Knights
- David Edery, Principal, Fuzbi
- Peter Edward, Home Platform Director, Sony Computer Entertainment Europe
- Kareem Ettouney, Art Director and Co-Founder, Media Molecule
- Dave Evans, Senior Programmer, Sony Computer Entertainment Europe
- Ian Faichnie, Character & Creature Art Manager, Lionhead Studios
- Paul Farley, Managing Director, Tag Games
- Andy Farnell
- Caspar Field, Senior Producer, Relentless Software
- Paul Flanagan, Executive in Residence, Ariadne Capital
- Niall Fraser, Co-Founder, TinRaven
- Michael French, Editor, Develop Magazine
- Susan Gold, Full Sail/Game Program
- Steven Goodwin, SGX Engine
- Arran Green, Senior Video Designer, Sony Computer Entertainment Europe
- Tim Green, Editor, Mobile Entertainment
- Lee Hammerton, Network Lead, Crytek UK
- David Hawes, Eutechnyx
- David Hayward, Pixel-Lab
- Mark Healey, Co-Founder, Media Molecule
- Nils-Holger Henning, CCO, Bigpoint GmbH
- Jeff Hickman, Executive Producer, Mythic Entertainment/EA
- Kish Hirani, Head of Developer Services, Sony Computer Entertainment Europe
- Martin Hollis, Founder, Zoonami
- Colin Hughes, Sony Computer Entertainment Europe
- Edward Hunter, comScore
- Si Jaques, Lead Artist, Lionhead Studios
- Imre Jele, Project Director, Volatile Games
- Eduardo Jimenez Chapresto, AI Programmer, Disney
- David Jones, CEO & Creative Director, Realtime Worlds
- Justin Keeling, General Manager, Europe, IGN
- Rich Keen, Head of Marketing, Direct2Drive
- Ana Kronschnabl, CEO, FluffyLogic
- Mathew Kumar, Freelance Journalist
- Gorm Lai, Programmer
- Marc Langsman, Field Applications Engineer, Dolby Games Group EMEA
- Mario Lavin, Sound Director, Guerrilla Games
- Tristan Lefranc, Producer, Creative Assembly
- Sarah Lemarie, Sony Computer Entertainment Europe
- Jonathan Lindsay, Game Designer, Splitscreen Studios
- Henrik Lorensen, VP of Business Development, The LEGO Group
- Alastair Macgregor, Senior Audio Programmer, Rockstar North
- Cedric Maloux, CEO, Geewa
- Masaya Matsuura, President, NanaOn-Sha co., Ltd
- Jeremy Mayne, Audio Designer, Disney Black Rock Studio
- Graham McAllister, Director of Vertical Slice, Sussex University
- Stephen Mcfarlane, Art Director, Rare
- Brian McNicoll, Dynamo Games
- Jim McNiven, Kerb
- Paul Moore
- Mark Morris, Managing Director, Introversion
- Professor James Newman, Co-founder, National Videogame Archive
- David Nottingham, Project Lead, LucasArts
- Greg O'Connor-Read, Founder, Music4Games, Inc.
- Jimmy O'Ready, Character Art Team Lead, Realtime Worlds
- Rory Olcayto, Features Editor, The Architects' Journal
- Andrew Oliver, CTO, Blitz Games Studios
- Mark Ollila, Director, X-Media Solutions, Media & Games, Nokia
- Andrew Ostler, Autodesk
- Patric Palm, CEO and co-founder of Hansoft, Hansoft
- Ben Parfitt, Editor, CasualGaming.biz
- David Perry, Creative Director of Acclaim Games
- Chris Pickford, Associate Producer, Bizarre Creations
- Simon Prytherch, CEO, Lightning Fish Games
- Dave Ranyard, Game Director/Executive Producer, Sony Computer Entertainment Europe
- Dr Mike Reddy, Head of Interactive Technology, Newport Business School, University of Wales
- Louise Ridgeway, Head of Animation, Rare
- Struan Robertson, Producer, Gusto Games
- Margaret Robertson, Industry Consultant
- Ciaran Rooney, Disney Black Rock Studio
- Adam Russell, Lecturer/Independent Game Maker, B-Block Studios
- Antonio Saraiva, Biodroid
- Michael Schade, CEO, Fishlabs
- Ryan Seabury, NetDevil
- Kristian Segerstrale, CEO and Co-founder, Playfish
- Iain Simons, Co-Founder, National Videogame Archive
- Andrew Sithers, Microsoft
- Charlie Skilbeck, Developer Account Manager (Xbox and Windows Gaming), Microsoft Xbox
- Jonathan Smith, Development Director, Travellers Tales
- Mike Smith, CEO, Mind Candy
- Matt Spall, Founder, Playora
- Gustaf Stechmann, CEO, Splitscreen Studios
- Maurice Suckling, Writer, The Mustard Corporation
- James Swallow, Scriptwriter and Author
- Alice Taylor, Commissioning Editor, Education, Channel 4
- Dave Thomson, Number One Fan, Denki
- Chris Thorpe, Founder, Jaggeree
- Jorg Tittel, Writer, Director
- Jake Turner, Software Development Manager, Crytek UK
- Justin Villiers, Writer, Director
- Saint John Walker, Computer Games, Animation and Facilities Manager, Skillset
- Robert Walsh, CEO and Co-Founder, Krome Studios
- Andy Walsh, Scriptwriter
- Ben Ward, Studio Communications Manager, Bizarre Creations
- Rob Watkins, Artist/Animator, Lionhead Studios
- Simon Watt, Vice President, Technology, Universal Music Group
- Chris White, Studio Head, Glu Moblie
- Gregor White, University of Abertay
- Guy Whitmore, Director of Audio, Microsoft Game Studios
- Liam Wickham, Support Manager, Sony Computer Entertainment Europe
- David Wightman
- Allan Wilson
- Richard Wilson, TIGA
- Alex Wiltshire, Edge magazine
- Doug Wolff, Lead Programmer, Eutechnyx
- Alex Wrottesley, Near Global
- Kenneth Young, Audio Designer, Media Molecule
- Alan Yu, Vice President, Artist & Repertoire, ngmoco





















