Keynotes
ADAM LEVENSON - AUDIO TRACK KEYNOTE

"In the next few years, truly interactive music and dialogue will revolutionise the video game narrative. I'm looking forward to describing some key aspects of this inevitable paradigm shift at the upcoming Develop Conference."
Adam has more than 17 years experience in video game audio production having contributed to games as a composer, sound designer, supervisor and audio director. He joined Activision as the Director of Central Audio 2006 and is responsible for overseeing original music, sound effects, post-production, audio technology, voiceovers, celebrity talent, and scriptwriters across Activision's portfolio of titles. In addition, he is spearheading the creation and implementation of shared audio standards and technologies across Activision's global studios.
LOUIS CASTLE - EVOLVE OPENING KEYNOTE

Traditional Games Breaking into Social Networks: A View from the Frontline
"I have recently been attempting to free the games industry from the shackles of bricks and mortar and democratizing music games in the process. It's been an exciting and challenging time and I'm really looking forward to sharing my experiences at Evolve."
Louis Castle is the former VP of creative development at EA and the co-founder of Westwood Studios, which he grew from two to 250 and where he contributed as executive producer, creative director, technical director, programmer and artist to over 100 games. He was also the second person to be honoured with the Game Developer Association's lifetime achievement award (1999).
DAVID HELGASON - EVOLVE CLOSING KEYNOTE

Gamification: How Games are Everywhere
David will draw on Unity's rapid rise to prominence in mobile and browser based gaming to analyse how games are leading the charge on mobile, web, TV and invading social networking platforms. His keynote will address how highly skilled, innovative, technology driven game studios can thrive beyond the boundaries of traditional development.
"I'm looking forward to coming to Evolve and sharing some of the discoveries we've made with Unity. I'll be talking about how games are everywhere and, more importantly, how we can use them to conquer untapped markets. I'm not just talking about fun. Fun is overrated!"
An entrepreneur, visionary, and ex-programmer, David's job is 'to lead the Unity team to stardom', while making sure that each step is taken with love and care. In the past David founded and participated in start-ups in fields such as news and community integration, music distribution, and consulting. He currently serves on the boards of several games and technology start-ups.

















